Comments on: What do you do when you’ve caught an exception?
http://gen5.info/q/2008/08/27/what-do-you-do-when-youve-caught-an-exception/
Towards Intelligent SystemsWed, 11 Jul 2012 12:59:08 +0000hourly1http://wordpress.org/?v=3.0.3By: Generation 5 » Twitter Joins Me
http://gen5.info/q/2008/08/27/what-do-you-do-when-youve-caught-an-exception/comment-page-1/#comment-3641
Generation 5 » Twitter Joins MeWed, 28 Jan 2009 01:24:52 +0000http://gen5.info/q/?p=80#comment-3641[...] several other bloggers had hotlinked the copy of the twitter fail whale that was in my old “What do you do if you catch an exception?” post. It turns out that my copy of the whale currently ranks #1 in Google Image Search. [...][...] several other bloggers had hotlinked the copy of the twitter fail whale that was in my old “What do you do if you catch an exception?” post. It turns out that my copy of the whale currently ranks #1 in Google Image Search. [...]
]]>By: web design company
http://gen5.info/q/2008/08/27/what-do-you-do-when-youve-caught-an-exception/comment-page-1/#comment-728
web design companyWed, 27 Aug 2008 21:45:48 +0000http://gen5.info/q/?p=80#comment-728Throw it backThrow it back
]]>By: Paul Houle
http://gen5.info/q/2008/08/27/what-do-you-do-when-youve-caught-an-exception/comment-page-1/#comment-727
Paul HouleWed, 27 Aug 2008 20:11:07 +0000http://gen5.info/q/?p=80#comment-727@Brandon,
that's neat stuff. I see some things in that chapter that are right along the lines that I'm thinking.
Could this behavior be easily emulated in a language like C# that supports lambdas and delegates?@Brandon,
that’s neat stuff. I see some things in that chapter that are right along the lines that I’m thinking.
Could this behavior be easily emulated in a language like C# that supports lambdas and delegates?
]]>By: Brandon Edens
http://gen5.info/q/2008/08/27/what-do-you-do-when-youve-caught-an-exception/comment-page-1/#comment-726
Brandon EdensWed, 27 Aug 2008 18:53:32 +0000http://gen5.info/q/?p=80#comment-726Change the nature of the game by using a programming language that supports something beyond primitive exceptions, try/catch/finally, etc...
Try a condition system today:
http://www.gigamonkeys.com/book/beyond-exception-handling-conditions-and-restarts.htmlChange the nature of the game by using a programming language that supports something beyond primitive exceptions, try/catch/finally, etc…
Try a condition system today: http://www.gigamonkeys.com/book/beyond-exception-handling-conditions-and-restarts.html
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